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  Xallarap
Xallarap, Anti-Green Lantern Corps
Set Green Lantern Corps
Version Anti-Green Lantern Corps
Cost 3
Type Shadow Character
Team Anti-Matter
ATK / DEF 9 ATK / 9 DEF
Flight? Yes
Range? Yes
Ongoing? No
Rarity C
Card Text

As an additional cost to recruit Xallarap, reveal an Anti-Matter character card from your hand.

Concealed (This character comes into play in the hidden area.)

Willpower 3

At the start of the recovery phase, KO Xallarap.

Artist Ale Garza
Number DGL-097



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 again
 Bat-bob
5/3/2005 8:59:15 AM 
same deal as the army character, if he's stunned then he can stick around next turn. seems like anti-matter values the early beat-down.

 Eek!
 The boy who would be doom
5/3/2005 10:55:30 AM 
This guy is pretty good, just like the 1-drop 4 ATK 4 DEF, this guy can deal pretty good damage and that the same time he can be Emerald Dawn, since getting stunned it pretty hard by turn 3 or 4. This is an awesome card for the Anti-Matter.

 Holy Crap
 rodiqio
Power Player
     ( 1155 Posts)     5/4/2005 5:15:36 PM 
Those stats, these guy isn't funny, and coming in concealed, holy crap.

 ouch
 TEEJSTER77
Card Flipper
     ( 83 Posts)     5/28/2005 8:08:14 PM 
deadly

 Oh yeah?
 rodiqio
Power Player
     ( 1155 Posts)     6/24/2005 1:02:33 AM 
How do you plan on him getting stunned?!

 deploy him on turn 4
 dirk nowitzki
7/12/2005 11:18:22 PM 
Xallarap works best on turn 4 rather than on turn 3 since you can hit the above curve and definitely he gets stunned.

 just noticed something...
 Bat-bob
9/10/2005 8:00:46 PM 
xallarap
parallax

 Yeah...
 Chibigarrick
Card Flipper
     ( 64 Posts)     1/3/2006 4:01:54 PM 
I noticed that the other day too Bat Bob, t'would seem that DC're running out of plausible names for their characters, but at least they ain't spewing out spin off after spin off and tie in after tie in like Marvel.... Oh, wait a minute..... Never mind

 
 bagman04
New Member
     ( 8 Posts)     11/29/2008 7:00:56 PM 
If you put demonic embryo on on him, does he still get ko'ed?


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