| pretty good |
Wolverwins_AC
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9/10/2004 4:06:21 PM |
this is a pretty good card to stall the other opponent..this can be usefull =D..i can see this with doom or SS mayb..
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| OK |
Scraptorgc
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9/13/2004 9:14:13 AM |
Just adding 1 to plots I don't think is enough.
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| Not good |
Kraventhehunter
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9/13/2004 6:16:17 PM |
Not good enough
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| decent |
Beast Boy
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9/15/2004 11:01:15 AM |
its not bad, it might be useful in an arkham control deck to stall for that extra round in order to gain control, it definately changes strategies and turn playing for the opponent
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| screws doom |
indabutt
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9/16/2004 11:56:17 AM |
this deck keeps them from reign of terror on turn four and from mystical paralysis one turn and one extra turn for underground sentinel base. if you get it out early, they can't bat signal for alfred on turn one when they don't get him.
lots of uses
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| Pretty good... |
Mad Cat
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9/18/2004 3:30:41 AM |
Useful in Sentinel decks, that's for sure. Flame Trap now comes out on turn 5. However, if you have more than one in play, you can theoretically delay Flame Trap until turn 8, but by then it's useless as your opponent has probably already bitten the dust.
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| ok |
dp
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9/18/2004 1:40:15 PM |
kills doom
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| nope |
commander cool
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9/19/2004 11:42:16 AM |
im not using this, its pathetic. it could maybe stall for 1 turn, but as a rare, im not going to go looking for this to put in my deck.
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| hmmm |
.Shaun
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9/20/2004 12:09:31 AM |
Could be used, but would need a niche so it could be used effectively.
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| Good against TNB |
gokubb
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9/21/2004 12:35:24 PM |
With this out, TNB can't play Savage Beats until their plot twist stop taking effect. I like it.
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| Ummmmm..... |
Cowboy
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10/12/2004 4:58:16 PM |
Plot twists are stackable right.... I envision myself playing one of these every round, with boris and throneroom. pushing my opponents Doomstadt to turn 5, or TNB to turn 6. sounds like fun. :) Not to mention ruining Doom bomb or combining with Master Thief or the Rose.... Talk about stalling a game.
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